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1/ I rolled back all excess aging for dogs affected by the bug last week.
2/ after looking over the log again, I have found 29 of 3050 dogs died during this period, possibly due to aging.
this does not seem to be the culprit of any mass die offs.
however, there was a health issue as well. its possible this caused the die off.
3/ after checking the deaths in the logs, I see 110 dogs.
this is the good news. Its not that many.
with that in mind , I can raise these dogs from the dead.
some foot notes. 1/ death should be working properly now. 2/ age related health problems is also working correctly. 3/ health and energy is working correctly.
I had a number of dogs die myself , but I believe it was due to neglect (In order to work on alacrity, I have to be logged in, and my dogs get hungry and die)
I'll dig into the reason why after I do alittle more research.
I suspect it is the health and energy regain issue that was happening.
if your dog is still dead after I issue the rebirth, PLEASE contact me so that I can investigate further
After we finish coding in all the accessories, 2 things are happening simultaneously:
1. New content!! Finally new accessories are coming!
2. positionable accessories I am already working on the new rendering engine. It’s been cleaned up and yup will be able to position your accessories and companion in your portrait! -alter it’s x, y coordinate on the dog -display above or below -(eventually) resize accessories -shade them -and add duplicate accessories. So if you have numerous plants or other features you can add a few and move them around!
The tool will be rough to start but I’ll improve it as we have time
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UPGRADED:
dog debugger