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update

Posted by

Sin Vraal
(#18687) on Aug 26, 2023
all of the plumbing on the new code is working in a fashion that I am satisfied with now

I am in the process of cleanup and testing. will work on solution for new lostpassword script in a bit to return it to working order

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I've got all the major parts of the system working now.

I'm in the process of finishing a test rig for it, and polishing the interface to use it

its very powerful now and I'm very satisfied with ti so far
Posted on 09-2-2023 at 8:40 AM

At this point, the tool operates in basic fashion. I need to finish composite sql operations and it will be ready for use.

Ie : “item->equipped = true ;“ knows to run updates on table 1, inserts into table 2 and writes a log to table 3.

This isn’t difficult to do if writing a library specifically for items. Writing it in a generic fashion, and being able to use that same library for all tables in website and then changing the table definitions on backend live, is another :)

That’s basically only thing that remains
Posted on 08-31-2023 at 11:54 AM

all the major hurdles are out of the way now. I worked out the final confusion in the system today.

there are two levels to the new tool,

Entities (the top level, IE a group of tables that comprise some object in the game, like an item)
components (invididual tables that collectively form an object)

components should now be clean and properly working. now I have to back out the changes I made within the entity software to monkey wrench components to work.

its looking very good now.
Posted on 08-29-2023 at 5:47 AM

login issues

Posted by

Sin Vraal
(#18687) on Aug 25, 2023
someone appears to have hit our site with a bot to reset peoples passwords.

the script itself looks secure, although it does do things in a dumb way.

I'm going to disable password resets for a little while until I redesign the system.

if you need a reset, you can create a guest account and request a reset by asking in chat or contacting support.

wont be for that long, but if your having issues, that may be why

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EUREKA!

Posted by

Sin Vraal
(#18687) on Aug 19, 2023
I've accomplished the basics of what I've wanted to do.

after about 20 revisions, I've got the new software worked into a format I can live with.

I still have to work out all the remaining kinks, and strip all the excess debug code.

but now we should be good to go. this will be well worht it, allowing me to increase my throughput. as soon as I get this cleaned up, updates will start flowing again!

cheers!

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select, update, delete is done,

trying to do inserts now.

this is trickier than it seems , b/c its being done in a generalized fashion.

Posted on 08-25-2023 at 3:03 AM

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