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1. framework has been constructed to accept multiple payment methods in the future(each requires integration).
2. paypal has been integrated sufficiently to capture product orders, and session ids.
3. wont be live until I finish items manager etc.
probably another day to clean up the messy bits of code in the payment processor. this took a lot more work than I anticipated on account of setting it up to be payment gateway independant.
I have integrated a 'rough draft' paypal setup on test.
Due to limitations with paypals api, I'm sort of limited in how I can display it.
But it looks good enough so I'll clean it up and get this out.
What this means: automated donations and item packages via paypal will FINALLY come. I may not totally finish it up on test tonight. But its looking pretty good.
I will still have to integrate the receipts on the backend, but thats not a big deal in terms of difficulty for me.
Checklist: [ ] : finish paypal integration (1/2 day [ ] : finish general in game stores backend integration(add items to inventory!) (1 day) [ ] : finish backend perks expiration etc (1/2 day) [ ] : repolish all existing code. [EXTREMELY important. massive savings over long term by streamlining and constructing reusable architecture) (1-2 days)