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A Dog's Mood
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A Dogs mood should be more apart of how Alacrity is played. It will also give more value to the items that increase a dog's mood.
It can affect how well a dog trials or even how it does in the beauty shows or even the games.
It can affect how well a dog trials or even how it does in the beauty shows or even the games.
Dream (#6200)
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09-18-2012 at 6:36 PM
I dun really support this, though while I think that mood should be more incorporated in the game, I honestly prefer things the way they are. :/
Rainwolfeh| r.i.p. Lennox + Schoep (#16354)
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09-18-2012 at 6:35 PM
That's a good idea! :) Many dogs like trials though so maybe that can make mood go up a bit or something c:
![](http://fc01.deviantart.net/fs71/f/2013/227/8/1/nellytaganim_by_alexipyretic-d6ibzkm.gif)
nellyღ (#12729)
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09-18-2012 at 6:35 PM
I support Shin's idea. :3
![](http://i.imgur.com/GOEwSE3.jpg)
Steaks (#5484)
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09-15-2012 at 8:31 PM
I support shins idea, as long as there isn't a limit to how many times we can play with the dog<br /> <br />
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2012-09-15 17:32:34 by #5484
2012-09-15 17:32:02 by #5484
CompletelyHorseNuts (#7356)
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09-15-2012 at 2:52 PM
That would spice things up, Shin. :)
Shinobu (#196)
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09-15-2012 at 2:50 PM
I have one idea, I'm not sure if anyone would be a fan of it though, but it would make mood a more valued trait:<br /> Needing mood to train and trial a dog. If your dog has a bad mood, he won't really want to cooperate in real life, right? So why not add that detail?<br /> One TS (in kennel only) could take 1 mood because too much training and the dog gets bored. One trial could take 5 mood points from the dog, there by limiting the number of trials a dog could enter.<br /> This is just an idea and I'm sure not many people would like that xD