Loading, please wait...

is trying to private chat with you.

Welcome to Alacrity-> sim of the century!

Alacrity is an agility dog sim focused on breeding dogs with specific markings and coats while excelling in agility at the same time. Targeted on agility dog breeds. Focus training on specific agility objects and enter trials that feature items your dog excels in. Accessorize your dog with unlimited items, and put them inside a living room with backgrounds or give them a companion to keep them company! Your dogs only live each day you login. So don't worry if you miss a day!


[ x vote for us to earn $800 each day ]

inventory v3 -- LIVE

Posted by

Sin Vraal
(#18687) on Mar 28, 2025
features:

- all functions are 'inline'. you can equip and remove, and the image refreshes properly. fully MVC
- speed improvements
- mass handle (re) implemented . we can improve this as time goes by. for now, all you can do is move to user shop.
- supports multiple actor types (at present, user, dog, kennel) but can now support things like other pets, houses etc


TODO:
I'm not satisfied with the interface, I'm working on that. in the short term, its up, and you can use the old interface on dogs if the new one isnt satisfactory for you.

bags and other such items will be moved to 'user' instead of requiring a dog to open them.

While the functionality is finished , there is A LOT of work to be done still. depending on everyones feed back, will determine if I move on directly to working on the games (system improvements, trials, etc) or if I linger here a bit more.




View All Replies

Custom accessory maker now works as well
Posted on 03-30-2025 at 4:53 AM

inventory v3

Posted by

Sin Vraal
(#18687) on Mar 16, 2025
New inventory system will drop in the next couple of weeks.

improvements:
- multi selecting ... its back. now you'll be able to bulk export to the user shop , sell to junk yard, give away, etc
- streamlined to work with dogs.
- hopefully less laggy!

View All Replies

auction/double bone / random events

Posted by

Sin Vraal
(#18687) on Mar 15, 2025
many problems fixed.

took all day tracking tiny bugs down, but I think all should work as intended now.

dismissal of events now lasts until end of day (pst).

additional updates, such as existing events will be constructed shortly so you can view anything active at any given time

View All Replies

Login

Username:
Password:
Signup
Username: *
Password:
confirm:
Email:
Birthday:
Referrer:
  • = required field
  • two accounts per person
  • email verification necessary
  • the secret question is in case you forget your username or need to reset your email address